Posts Tagged ‘Engineering ’
Lately, I’ve been working on mixing a small musical that will debut this Friday. It’s definitely a step outside of my comfort zone as mixing live is very different from mixing in a studio, and mixing a musical is very different from mixing a band. Here’s a compilation of some of the things I’ve learned and things that are different from studio work.
With the amount of cool apps coming out for iOS, there hasn’t been a whole lot of good hardware solutions for getting great sound in and out of the iPhone/iPod Touch. Sure there are some for plugging in a guitar, but they aren’t exactly the highest quality. New Signal Process, a boutique shop out of Portland Oregon, has released the NSP BreakOut to remedy that situation.
When I first started working with Logic, I immediately maxed out its processing power on my laptop within the first 5 minutes. In the time since then, I’ve done full 36 track mixes with effects, and mixed my own complete productions; all of this involved eking out as much processing and hard drive performance as I could from my laptop.
I’m sure you’ve all heard that Protools, along with going native, now has an SE version that ships with either a USB microphone, an interface similar to the Mbox mini, or a MIDI keyboard. You may also have heard that you don’t have to go to your local Guitar Center to buy one either; you can get them at Best Buy.
Imagine you’re a mix engineer and you get a song to mix recorded by another engineer. Unfortunately, it has a lot of noise: hissing, pops, background noise. When there’s something playing on that track, for example the vocalist is singing, you can barely hear the noise, but if the singer isn’t singing constantly, you can hear it.