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	<title>Comments on: Reader Mail : How do you make the transition from school to an audio career?</title>
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	<description>Love Life Music</description>
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		<title>By: Du5t</title>
		<link>http://www.keyofgrey.com/2009/11/qotd-how-do-you-make-the-transition-from-school-to-an-audio-career/comment-page-1/#comment-9425</link>
		<dc:creator>Du5t</dc:creator>
		<pubDate>Wed, 02 Jun 2010 21:12:41 +0000</pubDate>
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		<description>I&#039;m soon to be working at a stage/bar with small gigs each night. I&#039;ll be helping out with stage setup and I&#039;m hoping to maybe make some connections. I&#039;ve also found a few local studios that I&#039;ll contact as soon as I pass my driving test and get a car to go get some experience there. I&#039;m willing to sacrifice pay to work with these guys. If I get payed then it&#039;s just a bonus. I&#039;ve just turned 18 but I really love my music and know it&#039;s what I want to do and I want to get in as much experience in as possible. Music won&#039;t be a job for me. I mean sure there&#039;ll be deadlines but they&#039;re a challenge to make what I enjoy more exciting and challenging. Plus I work better with a set deadline so it&#039;s all good.</description>
		<content:encoded><![CDATA[<p>I&#8217;m soon to be working at a stage/bar with small gigs each night. I&#8217;ll be helping out with stage setup and I&#8217;m hoping to maybe make some connections. I&#8217;ve also found a few local studios that I&#8217;ll contact as soon as I pass my driving test and get a car to go get some experience there. I&#8217;m willing to sacrifice pay to work with these guys. If I get payed then it&#8217;s just a bonus. I&#8217;ve just turned 18 but I really love my music and know it&#8217;s what I want to do and I want to get in as much experience in as possible. Music won&#8217;t be a job for me. I mean sure there&#8217;ll be deadlines but they&#8217;re a challenge to make what I enjoy more exciting and challenging. Plus I work better with a set deadline so it&#8217;s all good.</p>
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		<title>By: Sebastien Orban</title>
		<link>http://www.keyofgrey.com/2009/11/qotd-how-do-you-make-the-transition-from-school-to-an-audio-career/comment-page-1/#comment-3897</link>
		<dc:creator>Sebastien Orban</dc:creator>
		<pubDate>Fri, 13 Nov 2009 21:08:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.keyofgrey.com/?p=2997#comment-3897</guid>
		<description>@Sean You&#039;re the best :) 
I must confess, sound design is something I&#039;d love to explore. It seem almost magical - but maybe it comes from my background in visual art.</description>
		<content:encoded><![CDATA[<p>@Sean You&#8217;re the best <img src='http://www.keyofgrey.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
I must confess, sound design is something I&#8217;d love to explore. It seem almost magical &#8211; but maybe it comes from my background in visual art.</p>
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		<title>By: Joe Gilder</title>
		<link>http://www.keyofgrey.com/2009/11/qotd-how-do-you-make-the-transition-from-school-to-an-audio-career/comment-page-1/#comment-3888</link>
		<dc:creator>Joe Gilder</dc:creator>
		<pubDate>Fri, 13 Nov 2009 13:27:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.keyofgrey.com/?p=2997#comment-3888</guid>
		<description>GREAT article, Sean. To me, striking it out on your own seems like the best option. It requires an entrepreneurial spirit and a lot of networking, but in the end, you don&#039;t have to share any profit with a big studio. Anything you make, you keep.

I would also mention the internet as a key component to being successful as an engineer. Yes, you can hit up all the local bands/musicians and get work, but if you start developing an online presence, there&#039;s literally no limit to what you can do. 

For example, get a FREE &lt;a href=&quot;http://www.dropbox.com&quot; rel=&quot;nofollow&quot;&gt;Dropbox account&lt;/a&gt; and start working with people all over the world. You can literally mix an album for a band that lives on the other side of the world. Simply swap files back and forth. There are a TON of possibilities like this, but where there are possibilities, there is also a lot of competition, so you&#039;ve got to stand out somehow.</description>
		<content:encoded><![CDATA[<p>GREAT article, Sean. To me, striking it out on your own seems like the best option. It requires an entrepreneurial spirit and a lot of networking, but in the end, you don&#8217;t have to share any profit with a big studio. Anything you make, you keep.</p>
<p>I would also mention the internet as a key component to being successful as an engineer. Yes, you can hit up all the local bands/musicians and get work, but if you start developing an online presence, there&#8217;s literally no limit to what you can do. </p>
<p>For example, get a FREE <a href="http://www.dropbox.com" rel="nofollow">Dropbox account</a> and start working with people all over the world. You can literally mix an album for a band that lives on the other side of the world. Simply swap files back and forth. There are a TON of possibilities like this, but where there are possibilities, there is also a lot of competition, so you&#8217;ve got to stand out somehow.</p>
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		<title>By: Sean</title>
		<link>http://www.keyofgrey.com/2009/11/qotd-how-do-you-make-the-transition-from-school-to-an-audio-career/comment-page-1/#comment-3885</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Fri, 13 Nov 2009 00:53:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.keyofgrey.com/?p=2997#comment-3885</guid>
		<description>@ Sebastien : All of those jobs are related to audio in the film/tv and video game world. I should probably write a post about that specific topic in the near future. Sound designers work with sound effects and ambiences for video games and movies. An ADR engineer is someone who records dialogue in a studio setting. For example, some dialogue while filming a movie may not have been recorded properly so they need to re-record it in the studio.</description>
		<content:encoded><![CDATA[<p>@ Sebastien : All of those jobs are related to audio in the film/tv and video game world. I should probably write a post about that specific topic in the near future. Sound designers work with sound effects and ambiences for video games and movies. An ADR engineer is someone who records dialogue in a studio setting. For example, some dialogue while filming a movie may not have been recorded properly so they need to re-record it in the studio.</p>
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		<title>By: Sebastien Orban</title>
		<link>http://www.keyofgrey.com/2009/11/qotd-how-do-you-make-the-transition-from-school-to-an-audio-career/comment-page-1/#comment-3881</link>
		<dc:creator>Sebastien Orban</dc:creator>
		<pubDate>Thu, 12 Nov 2009 12:08:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.keyofgrey.com/?p=2997#comment-3881</guid>
		<description>Interesting read. 

Maybe it should be of some interest to describe what are those other job : as a music fan, I don&#039;t know what is exactly a sound designer, ADR engineer, a sound editor... Those jobs are, I&#039;m sure, as important as a band recording engineer, but maybe, for people like me less known. 

I&#039;ve realized this when I&#039;ve discovered some less known job in art. School exist for them, but if you don&#039;t know they exist, why would you choose them ?</description>
		<content:encoded><![CDATA[<p>Interesting read. </p>
<p>Maybe it should be of some interest to describe what are those other job : as a music fan, I don&#8217;t know what is exactly a sound designer, ADR engineer, a sound editor&#8230; Those jobs are, I&#8217;m sure, as important as a band recording engineer, but maybe, for people like me less known. </p>
<p>I&#8217;ve realized this when I&#8217;ve discovered some less known job in art. School exist for them, but if you don&#8217;t know they exist, why would you choose them ?</p>
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